CMSC 425 Dave Mount CMSC 425 : Lecture 2 Computer Game and Graphics System Architectures
نویسنده
چکیده
Computer Game Architecture: A large computer game is a significant technical undertaking, involving a large number of interacting components. Of course, not all computer games require the same level of complexity. Different genres of games require different capabilities. The combination of components used for a simple casual 2-dimensional game like Tetris) is very different from a high-end 3-dimensional first-person shooter (FPS) game like Halo and Call of Duty.
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CMSC 425 : Lecture 2 Computer Game and Graphics System Architectures
Computer Game Architecture: A large computer game is a significant technical undertaking, involving a large number of interacting components. Of course, not all computer games require the same level of complexity. Different genres of games require different capabilities. The combination of components used for a simple casual 2-dimensional game is very different from a high-end AAA 3-dimensional...
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1 Copyright, David M. Mount, 2016, Dept. of Computer Science, University of Maryland, College Park, MD, 20742. These lecture notes were prepared by David Mount for the course CMSC 425, Game Programming, at the University of Maryland. Permission to use, copy, modify, and distribute these notes for educational purposes and without fee is hereby granted, provided that this copyright notice appear ...
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